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Everything Was Better Back When Everything Was Worse

By Sharon Haber on Thursday, September 20th, 2007

How often have you gone to the store for a quick purchase that ends up taking hours due to so many options? Finally a book which speaks to something that seems to be so true: More options – an excess of choice – is not always a good thing! Everything was easier back when we had fewer things to choose from. The author, Barry Schwartz, speaks about the over-abundance of choice in Schwartz’s talk at Google or in this shorter TED Talk.

The gist of the message is this: We have always been under the impression that it is better to have more choice since it gives us more freedom, which in turn gives us more happiness. In reality, choices tend to inundate us with so much information that it can be overwhelming and detrimental.

“There’s no question that some choice is better than none. But it doesn’t follow from that that more choice is better than some choice.” Some of the examples he gives are:

1. Shopping: There are at least 75 bottles of salad dressing in the supermarket at a given moment. Do we really need so many?

2. Healthcare: Every ailment now has multiple numbers of treatments. Drugs are now being marketed directly to us because we are now consumers of our own healthcare.

3. To Work or Not to Work: Modern technologies (laptops, PDA’s, blackberries) allow us to work at anytime, anywhere. This causes us to always have to choose whether or not to work.

Obviously, choice is a wonderful thing. But at a certain point choice can actually be a hindrance. People agree that there are too many choices in every category of consumer good – from clothes to washing machines. According to Schwartz, “People have more decisions to make than it is worth their time and trouble to be making.”

Too much choice can have detrimental effects:

  • Choice can lead to paralysis – too many choices cause you to actually choose NONE!
  • Overabundance of choice can cause you to make the wrong decisions since you end up selecting based upon one parameter (i.e. looks) over a more meaningful parameter (i.e., quality). How many of us have selected a sub-par bottle of wine due to its snazzy label?
  • Choice can lead to regret. If something isn’t perfect, it is easy to imagine that an alternative would have been better. Regret reduces the satisfaction you get from good choices. Anticipated regret prevents you from making choices at all – you are so sure you are going to make the wrong choice that you don’t make any choice.
  • We evaluate our experiences based upon what we expect them to be. More options raises our expectations – causing us to expect perfection. These high expectations ultimately lead us to less satisfaction with results, even if they are good results.
  • The longer we mull over a decision, the more we comprehend the pros and cons to every option. This knowledge makes us more likely to suffer from our choice after it has been made.

So what does this mean for creators of interactive products? We should always be mindful of the perils of abundance. Interaction designers are essentially “choice architects” since we provide users options to navigate to different places and execute various actions. Therefore, we should always keep in mind that choices can have a negative effect on our users. Within reason, we should try to anticipate what is best for the user rather than inundate them with options. Since choice can cause paralysis leading users to actually choose nothing, we should organize options so that if users do nothing, they actually get what is in their best interest.

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6 Responses to “Everything Was Better Back When Everything Was Worse”

  1. September 20th, 2007 - Stephanie Says:

    I love this post … I was telling Sharon after this post went up that I was just in the grocery complaining to a store employee that there were too many choices in BBQ sauce, and that all I wanted was “just plain BBQ sauce!” ;) Sometimes I miss the simple things.


  2. September 21st, 2007 - Donovan Says:

    Nice post. I think this not only relates to designing interactions, but also in deciding what features to include. For example, personalization features often include so many options that it becomes daunting and the value doesn’t justify the effort.


  3. September 24th, 2007 - Dooley Says:

    Cool - you might like this book: http://www.amazon.com/Black-Swan-Impact-Highly-Improbable/dp/1400063515

    I blogged about it a few months ago.


  4. September 24th, 2007 - Dooley Says:

    Sorry, one more thing - one of the reasons this happens in retail is bc the category managers (say, the lead buyer for the oral hygene category for Target or Publix) really cares about category growth, not so much only volume (since household penetration of toothpaste or even salad dressing will always remain fairly constant). You’ll see a move away from large pallette items (like toilet tissue or trash bags - where choices don’t really pursuade) into more micro choices for higher profit margin items, like health care stuff and things. The longer consideration a purchase (a dressing, say, vs paper plates), means more time spent in store, which means less store shifting, which means more cart value, etc…


  5. September 24th, 2007 - Cindy Pae Says:

    In some ways I think some of this is due to ‘copycatting’. When something does well and makes money, everyone else has to jump on the bandwagon to make a buck. Once Survivor was a hit, how many reality TV shows did we see. Notice how many sing-a-long or dance shows there are now. For consumer goods - like salad dressing - new flavors may be the impetus for the variety. Brands want to expand their market share, but how much can you tout italian… new exotic flavors may boost short term interest while the standard flavors keep the bottom line afloat.


  6. September 25th, 2007 - Dooley Says:

    Cindy maybe - but only 5 years ago salsa overtook ketchup for the lead condiment in the US, unthinkable 15 years ago. Tastes change. I also think the rise of reality programming has more to do with the writers guild going on strike a few years back, and the market correcting itself by adjusting the format. They just took what was going on mid-morning (game shows) and shoved into prime time.


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