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Small World Integrating Big Ideas

By Courtney Timms on Tuesday, July 8th, 2008

Do you ever wish that all of the things you desire could be found on a “one-stop shop” site? Lucky for virtual world enthusiasts, I think I might have found the one-stop jackpot of virtual worlds. Small Worlds is a 3D virtual environment that combines multiple virtual media forms into one cohesive online world. Small Worlds runs in your web browser, so there is no downloading of software onto your desktop. This will appeal to many people who do not want to clutter up their memory by downloading virtual world software.

Because Small Worlds is targeted towards preteens and up, it is likely that many of its users have had prior experience with Webkinz. Similar to Webkinz, users have the ability to design a living space for their avatar, adorn the living space with furniture and various décor, and invite friends to check out their virtual home. However, Small Worlds has differentiated itself from other virtual worlds by embracing the concept of integration and taken virtual living spaces one step further. Avatars may invite friends to watch YouTube on virtual televisions, view Flickr pictures on virtual picture frames and listen to last.fm on virtual radios that decorate your avatar’s living space.

While still in beta testing, content in the Small Worlds virtual environment is created by site administrators, though Small Worlds representatives have hinted that users will have the ability to create and modify content in the future. Just like in Second Life, users will be able to create places, clothing, vehicles….the possibilities are endless. Similar to other virtual worlds, users will be able to sell the virtually created content to other online avatars to make real world money.

As if those two worlds integrated weren’t enough, Small Worlds also plans on being a virtual world recognized for social interaction, casual gaming and media consumption. Like I said before, Small Worlds sounds like the “one-stop shop” for everything you might need from a virtual world. The only complaint I have about the Small Worlds Beta, is the navigation within the virtual world. All navigation is done by mouse click and is sometimes hard to see where you are going or to click the desired location within the virtual environment. However, the navigation is a small obstacle for the Small Worlds creators to overcome.

After spending a long day navigating through Small Worlds watching YouTube videos and chatting with friend avatars, there’s nothing I like more than relaxing in my virtual hot tub with my dog Patty Mayonnaise nearby. :)

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2 Responses to “Small World Integrating Big Ideas”

  1. July 10th, 2008 - Kyle Studstill Says:

    On the virtual worlds note, it will also be interesting to see how far Google’s Lively will or will not take virtual spaces from the casual interact-with-friends realm Small Worlds finds itself in. I ran into a great conversation discussing how much Google brings to the table on Computerworld:

    http://blogs.computerworld.com/why_googles_lively_is_great_for_telecommuters


  2. July 11th, 2008 - Josh Martin Says:

    Although this is in beta, I think Second Life is much better. The only thing I think I would like about this virtual world is that my avatar would look like a bobble-head. Then I could make my avatar look like Michael Scott (http://www.nbcuniversalstore.com/detail.php?p=45021&v=nbunbcnowoffall).


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