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By Cindy Pae on Thursday, July 19th, 2007
Quick! Match the following menu items to the type of food. Your choices are: Burritos, Fajitas, Quesadilla, Salads, Nachos and Tacos. GO!!
- Alfredo Garcia
- Art Vandalay
- Billy Barou
- Close Talker
- Fat Sam
- Homewrecker
- I Said Posse
- Joey Bag of Donuts
- John Coctostan
- Pinky Tuscadero
- Ruprict
- Sherman Klump
- The Full Monty
- The Other Lewinsky
- The Ugly Naked Guy
- Triple Lindy
So, how’d you do?
Beyond the fact that these names say nothing about the food items they represent, I don’t even recognize several of them from American popular culture. Imagine now that you’re a foreigner that has never been exposed to TV.
To be fair, this menu has descriptions of each item categorized by type of food. But the point is that if you were just looking at the name of the item, you’d have no idea. To top it off, you have no frame of reference for Pinky Tuscadero if you’ve never seen Happy Days.
I noticed this the other night when I went to order Chinese food. I was using the menu I pulled off of my mailbox and noticed that they only had the title of the dish. I have to tell you ‘Happy Surprise’ doesn’t sound like something I want to eat. Sticking to what I know – beef with Broccoli, I may have just missed out on a yummy dish.
Same goes for websites. You may think that your product names or site navigation names are cute and ‘hip’ - but do they have meaning? If they are cute and funny, is there some kind of context? Does your audience understand the language you’re using? Be careful what you call things on your site, you don’t want your customers missing out on that ‘Happy Surprise’.
Posted in User Experience, Usability, Inside Spunlogic | 3 Comments »
By Jeff Hilimire on Wednesday, July 18th, 2007
Ok, I’m going to have a very hard time making this fit into interactive marketing. I’ll just start and see if I can manage to tie it back to the industry somehow but I have to talk about this show - here goes.
I went to dinner a few weeks ago with some friends and the bartender couldn’t help but interrupt our conversation to tell us about this TV show that he was obsessed with. I think my initial thought was, “That’s great, now could you please shut up?” You know how there are some bartenders that know when to leave you alone and know when to keep you company? Well this wasn’t one of those guys. And in this rare circumstance I’m glad he wasn’t.
If you haven’t seen Man vs. Wild on The Discovery Channel, then you’re just not as cool or hip as I thought you were. The show is described on the website as:
“In each episode of Man vs. Wild, adventurer Bear Grylls strands himself in popular wilderness destinations where tourists often find themselves lost or in danger. Once there he finds his way back to civilization, demonstrating local survival techniques along the way.”
That’s one way to say it. I tell it a little differently though:
“Bear Grylls gets dropped into places that are known to take the lives of hundreds of lost hikers/travelers every year with just a knife, water bottle and a camera crew, and he’s expected to find civilization before he dies. In the process, the dude eats anything he can get his hands on, including maggots, frogs, ticks, oh and a dead sheep’s eyeball , drinks things that you don’t even want to know about but I’ll tell you anyway (yes, including the juice from fresh elephant dung and at one point his own urine… I am not making this up) and sleeps in places you can’t even imagine. It usually takes him three days of this stuff to find his way out.”
If you don’t believe me, check out some of these Youtube videos:



He does all of these things not because he’s a big Fear Factor fan, but because he’s trying to show the audience how to survive in the most desperate situations. Plus it makes great TV.
Caution, lame attempt to tie this to interactive marketing coming in 5, 4, 3, 2, 1…
When I watch this show I can’t help but see a corollary between the desperate things that Bear does to survive and the way marketers today are desperately trying to figure out ways to make their ads relevant. And the end results are often just as disgusting. For instance… ok, I can’t even keep this up. Just watch the show and you’ll thank me for it.
Posted in General, Inside Spunlogic | 9 Comments »
By Patrick Miller on Thursday, July 12th, 2007
Spunlogic is going green! We’ve formed a team that will be responsible for helping to make the company more environmentally responsible. Our “Green Team” will be working on energy conservation, waste reduction, reuse and recycling, emissions reduction and water conservation.
Do you want to get more info on the Green Movement and/or how you can help on a personal level? Check out some of the following sites and blogs.
Green Web Sites:
Green Blogs:
Posted in Inside Spunlogic, Green / Environment | 2 Comments »
By Greg Hare on Tuesday, July 3rd, 2007
A month ago, I abandoned the “traditional” advertising world for an account management position here at Spunlogic. Years of being in the advertising box had narrowed my thinking. I began to realize that the manner in which I consumed information was online, and typically not in the form of what is considered advertising. I’m not going to throw dirt on the grave of mass media advertising; it’s still a great way to reach the most people in a short amount of time. However, as most of this blog’s readers certainly believe, the shift to consolidating things online is underway. Unfortunately for a lot of marketers, their advertising agency refuses to recognize this.
Ad agencies have been preaching media agnosticism for years, yet integrated marketing still emphasizes the same methods that have driven the industry for decades. Speaking from my personal experience, it’s not hard to notice that TV is still considered the Holy Grail of marketing. The idea of shooting a $2M TV spot gets people fighting to work on your project – detailed, tactical work – not so much.
So, that brings me to the point of this post. I’m three weeks or so into this thing, and I get the feeling that every problem at Spunlogic starts with a blank page and then gets solved from square one. There’s no call to immediately divvy up a budget into existing disciplines. Instead, we contextualize the problem by understanding how the user interacts with our client’s product and then figure out the best approach - not try to shoehorn the solution into something that fits within a comfort zone (either the agency’s or the client’s). This isn’t a novel idea. But saying you approach problems with an open mind and having the ability to actually do it are two different things.
In the past three weeks, I’ve learned more new technologies than I have in the past five years. That’s the biggest difference between what I’ve done for the last 8 years and what I hope to do for the next 8. Instead of finding new ways to use seemingly antiquated methods, I’m learning new ways to use an ever expanding set of methods. There’s a lot to learn - I’ve been starting with the basics and then asking a lot of questions and abusing the “define:” feature on Google – but people are passionate and patient.
Strategically, my role is similar to what it’s been throughout my career. My job is to bring our clients ideas that add value to their customers (internal, external, shareholders). What’s new is that there’s seemingly no limitation on what can be done. If an idea exists that fits strategically with what our client is looking to accomplish, we’ll try and find a way to make it happen. Now, if we can just convince one our clients to partake in the first Wii Advergame.
So, I’m excited to be in the interactive space. I believe that the power has shifted from the marketer to the consumer, and that companies need to have a well thought out plan for engaging their customers. Increasingly, the only place to accomplish this is on the web.
Posted in User Experience, Inside Spunlogic | No Comments »
By Patrick Brandt on Wednesday, May 30th, 2007
From the non-developer’s perspective, the developer’s job is one that cannot be understood; it involves communicating in acronyms (XML, ASP .Net, MVC, etc.) and staring blankly at a computer screen decorated with bizarre combinations of words that mean nothing. Working in this manner to build a functioning application that anyone can use and understand (e.g. Google or Word) lends a certain amount of mystique to the work we do. However, strip away the layers of jargon and all of that messy code and you’ll find that a developer is nothing more than a puzzle-solver. Our puzzles are complicated, though, and to solve them we must learn a slew of technologies and special languages (both literally and metaphorically).
Regardless, the developer is not one who merely excels at writing inscrutable combinations of letters and phrases which we call “code” and non-developers call “confusing and nonsensical.” We have to be able to understand a variety of problems as they exist in the real world. We must be able to identify deficiencies in how these problems are defined and we must be able to invent solutions to these problems; only then can we perform the labor of writing code to implement the solution.To some degree, as developers we must also become bankers, doctors, house painters, etc. If we don’t understand the nature of the work that we are developing for, then we can’t understand what we are required to do. Being a doctor, banker, house painter, etc. is the most challenging aspect of being a developer.
We have to understand every aspect of what we call the “problem domain” in order to ensure that we produce the most reasonable solution. Thus, we must be very detail-oriented people, always requiring more information than we are initially given and asking a bunch of questions that tend to perplex some unfortunate project manager. Eventually, we will get all of those evasive details and through the powers of what I call “dev-magic,” we’ll produce a fully functioning (mostly) and bug-free (rarely) software application that will make everyone happy (never).
Let’s consider an example:
You’re a developer working in the “dev shop.” A frantic project manager approaches you and says “We need to figure out how quickly three people can paint a house… GO!”
…
“Well…”
“I have a few questions…”
“How big is the house? Who’s painting this house? Will they be painting more than one house? Do I need to accommodate the fact that they’ll be painting houses of different sizes? Do they paint at the same rate? Do we need to take weather into account? How do you want the total time displayed? How will the total time be entered?”
At this point, some poor soul (perhaps the developer) will have to contact the client and rattle off these questions. The two parties will then come to some mutual agreement about what is required (let’s call it “a moment of clarity”) and then the developer will embark on his or her dev-magical journey into the realm of a solution.
Here is what you find out:
All the houses are exactly the same (they just built a new sub-division in Canton), so we don’t care about differently-sized houses. Weather will impact the speed that each painter paints, but we don’t yet know how much (the client will provide the details later). Time will be entered and displayed as hours. Three people will be painting each house: Sally, Jimmy, and Sandy. They each paint at different rates. On days when weather does not interfere, Sally can paint a house in 3 hours, Jimmy can paint a house in 4 hours, and Sandy can paint a house in 5 hours.
You now have everything you need; you can finally begin to practice your dev-sorcery. First, you must restate the problem using only the most fundamental information required:
Sally can paint a house in 3 hours, Jimmy can paint a house in 4 hours, and Sandy can paint a house in 5 hours. If the three of them work together, how long will it take for them to paint the house?
A good ol’ fashioned word-problem clears things up for you. Now, you get out a little notepad and a pen from your pocket-protector (not really) and work out the math:
Every hour, Sally paints 1/3rd of the house, Jimmy paints 1/4th of the house, and Sandy paints 1/5th of the house. Let the number 1 represent a house that has been fully painted and let x represent the total number of hours required for every painter working together to finish the house.
x(1/3) + x(1/4) + x(1/5) = 1
The hard part is now over; you’ve gotten all the information you need, you’ve wracked your brain (and your little notepad) to come up with a basic algorithm (you developers love that word) that you can use to solve the problem.
The easiest part of the job is writing the code:
public decimal GetTotalPaintTimeFor3Painters(decimal sally_hours, decimal jimmy_hours, decimal sandy_hours)
{
//the following equation is derived from x(1/sally_ hours) + x(1/jimmy_ hours) + x(1/sandy_ hours) = 1
decimal total_time = (sally_hours * jimmy_hours * sandy_hours) / ((sally_hours + jimmy_hours) * sandy_hours + (sally_hours * jimmy_hours));
return total_time;
}
The above function will get used in your application like so:
decimal time = GetTotalPaintTimeFor3Painters(3, 4, 5);
You find that on an average day, these three painters can paint a house in 1.28 hours, or about an hour and seventeen minutes. When the client eventually tells you out how much longer it takes each painter to complete a house under adverse weather conditions, you can use this same function to find the correct answer.
The problem given in this example is far simpler than most of the problems we have to solve on a day-to-day basis. The problems we work on typically involve many different (sometimes competing) requirements that must be reconciled to produce the right solution. Additionally, we often have to leverage different development theories and technologies to produce an expected result. How we use these tools takes us into the realm of dev-magic, but there is certainly nothing magical or mysterious about the nature of our jobs. All we require is a clear understanding of the problem we’re asked to solve and a lot of Diet Coke (i.e. Spunlogic programmer fuel).
Posted in Inside Spunlogic, Technology | 3 Comments »
By Jeff Hilimire on Tuesday, May 29th, 2007
For as long as I can remember, “creative” has been one of the top 2 or 3 most important criteria for companies when selecting an agency. All the studies that Jupiter and Forrester put out on the topic of what companies look for in an agency talk about the importance of their “creative”. And rightfully so. Hard work and dedication are great, but without the creative thought behind it the work will be average at best.
I’ve been trying to determine what exactly breeds creativity in an agency. You’d think I’d know considering that Spunlogic as a whole is one of the most creative groups in the interactive playing field. Our work speaks for itself (shameless plug for our recently launched Crunk!!! Energy Drink site), but I’m constantly reminded of the creative power that the company has overall. By the way I should note that I have no problem whatsoever bragging about the capabilities of our team, since I can’t do a lick of what they do. In fact the last “actual” production work I did was some programming in 2000 on one of our earliest websites - Simmons Manufacturing. Please, hold your applause.
For example, Stephanie mentioned in a recent post our involvement with Junior Achievement and the fund raising we’re doing on behalf of the organization. One of the teams had a bake sale and Stephanie made cookies that looked exactly like our Creative Director, Wade. Check these bad boys out:

If you know Wade, you know these things look just like him. They don’t, however, work like a voodoo doll as advertised, though not for a lack of trying. But I digress.
The point I’m trying to make is that creativity comes from a culture that you can’t force or even for the most part plan. We’ve been very stringent on our hiring philosophy to make sure we bring in people that are the best fit for the culture we’ve created over time, and creativity is a huge component of the hiring criteria. And that’s across the board, from Client Services, to User Experience, to Development, etc.
Maybe the best known example of a truly creative group is Apple, but I prefer to point out what Google is doing. The Google Guys have been immensely successful hiring the best of the best in both technology and creativity. And you see that by the products they launch seemingly weekly. Take for example Google Moon. It’s the freaking moon. They’re even creative with their logo, an entity that usually only stifles creative thought because of its “hands off” and corporate guideline requirements. I mean, how often can you work with a client and say, “We’d like to take your logo and play around with it a little.” Right.
And yes, there are steps you can take and processes you can implement and purple cows you can strive for, but in my opinion it all starts and ends with a culture that breeds creativity.
Posted in General, Inside Spunlogic, Creative | 4 Comments »
By Amy Griswold on Friday, May 25th, 2007
As much as I hoped to hear those words spoken while on my trip to Los Angeles, I never did. I did, however, have a wonderful time in a great city.
Thanks to my fabulous co-workers at Spunlogic, I had the honor of being named Spunlogic’s Employee of the Year for 2006. Along with that honor came an all-expense paid trip for two anywhere in the US. I opted to go to Los Angeles, as its always been a dream of mine to be on The Price Is Right. With Bob Barker’s retirement quickly approaching - the timing was perfect. I invited my mother to join me for a little mother-daughter bonding. I figured after all the family vacations we’ve taken it’d be nice to return the favor.
Although I didn’t see as many celebrities as I would have liked, my trip was complete after spending the afternoon with Bob Barker at a taping of The Price Is Right. The short version of the story is that we didn’t make it into the Tuesday taping that we had tickets for. Instead, we spent Tuesday night in line, sitting on plastic chairs along Fairfax Avenue (in 40 degree weather with 15 mph wind) with the hopes of somehow obtaining tickets for the Wednesday taping. We were in line at 9:30 pm until 5:55 am before we received tickets from a very kind group in front of us. They had group members that decided against coming to the taping, and just so happened to have two spare tickets that they handed over to us. It was one of the happiest moments of my life – only because I knew my mother would have killed me if she spent the night on the street (without sleep) for no reason!

I was number 101 in line, which means there were one hundred other crazy people in front of me – all excited about seeing Bob Barker. After eight more hours of waiting, we made it into the 2:30 pm taping. Having had no sleep the night before, I’m still amazed at the enthusiasm many people in the audience exerted. When Bob stated his famous line from Happy Gilmore during one of the commercial breaks, the audience went berserk. Looking back now, I still feel that it was worth a night of insanity to mark off one of the items on my “to-do-before-I-expire” list. If only I could have been on stage! One of the guys I met while in line actually did. In the video (see link or click image of Bob Barker above) you’ll see Keith get called down to the stage, make a bid, and make it to the stage. If you look closely to the left of the video as he’s running up to meet Bob, you’ll see two people standing up: one in orange (me!) and one in black (my mother). It’s the closest I’ll ever get to Bob, but I’m okay with that!
We stayed at the InterContinental – Century City, which I must recommend if you’re ever in Los Angeles. It was close to everything and the staff members were extremely friendly. While staying there we passed former American Idol contestant Chris Sligh in the lobby.
While in Los Angeles, we also went to Staples Center to see the Lakers play the Golden State Warriors (the Lakers won). To the surprise of the arena, Boyz II Men sang the national anthem. I thought these guys were finished years ago, but apparently they’re attempting a comeback. They also performed during half-time, singing some of their new songs, as well as some of their old songs “Motownphilly” and “End of the Road.”
Along with the video above, I’ve uploaded all of my photographs from the trip into an album on Facebook, feel free to take a peek.
Thanks again to the Spunlogic crew for granting me with an amazing honor and the chance to take such a great trip!
Posted in Inside Spunlogic | No Comments »
By Stephanie Critchfield on Thursday, May 24th, 2007
Spunlogic is involved in the Atlanta chapter of Junior Achievement, with our very own Jeff Hilimire sitting on the board. This means the company gets to be involved in some really fun stuff (job shadowing, for example).
Right now many peeps at Spun are involved in the annual Junior Achievement Football Frenzy Bowl-A-Thon. It’s a very long name for some really important fundraising for the organization - and an excuse for us to form teams, compete and have a good time.
My team decided to do a bake sale. Oh no, this isn’t your kid’s bake sale. This bake sale had animal inspired cakes and cupckakes AND Wade cookies. Wade cookies? These are cookies that I cut, baked and frosted in the likeness of our very own Creative Director, Wade Forst. Check it….

I was selling them for a respectable 1 dollar per cookie. However, Wade promptly purchased all cookies and issued the following statement:
As of 11am, all Wade cookies have been purchased and are being held for ransom for $3/cookie. If you want a piece of me, it doesn’t come cheap… well, for some people $3 is expensive. ; ) So come on by my office and break one of my legs off, bite my head off and even tease me about my matching pink icing shirt…
Ah yes. Good times.
Posted in Inside Spunlogic | 2 Comments »
By Danny Davis on Thursday, May 3rd, 2007
It’s been a while since my last post, mainly because my family has been a bit pre-occupied. My wife and I had our first child on April 7th, a beautiful girl named Brooke. I could tell instantly that life would never be the same. I would also like to take this opportunity to praise my wife for everything she went through and continues to go through. She is an amazingly strong woman, and an incredible partner in life.
In my last post, I referred to the problem of requirements communication on a software production team as the old ‘Telephone Game.’ The basic idea is that all information communicated between two people gets distorted in some way, even when the most careful words are chosen with the best of intentions. I am sure anyone married or in a serious relationship has had some experience with this. I know my wife and I have.
Her mom was visiting recently to help with the baby and after dinner one night the family was sitting around the table.
“Can you help my mom and I get on the internet?”
Now, I know that my wife knows how to ‘get on the internet.’ She helps me on a daily basis to look things up, do research, and pay bills. Anyone who knows me here at the office knows that a sentence like the above is fair game. So, the next few minutes were a lot of fun. We all had a good laugh.
What she was referring to was that I had purchased a video cam for our home PC, so that when her mother went home to Iowa, she could still see her Grand-daughter whenever she wanted. In all fairness, what my wife had said wasn’t really incorrect, just incomplete, because they did get on the internet together the next night.
A serious problem with all human communication is that by the time the message is heard and processed by the other person, it has been translated several times. First, you have to translate whatever you are thinking into words. This represents the first mutation of the message. You are expressing yourself with the vocabulary that you are comfortable with, and if you are speaking English that vocabulary is full of words that have more than one meaning, more than word that sounds the same, etc. Next, the words are spoken, which can introduce tone, accents, inappropriate or confusing pauses (ala Captain Kirk), and so forth. Next the person or persons you are speaking to must then hear those words and will translate them into their own thoughts that represent what you were trying to say. (I am sure Dr. Melissa Read has a much more scientific explanation for this.) In my example from home above, you can see how what my wife was thinking wasn’t exactly what she said, and when you read or hear those words, how they can be interpreted as something completely different.
The same problems exist in the written word, with slightly different mutating elements. The written word can’t accurately express tone, and usually is presented without facial expressions or body language, which are usually imperative in human expression. One good thing about the written word is that you take time to think before you write, which a lot of people don’t do before they speak, which can lead to big troubles.
I find it interesting when studying communication, that what you learn in one environment is usually applicable in every other environment. For example, what you learn at home when learning to communicate with your family, you can usually apply at the office, and vice versa. Understanding that communication isn’t as easy as it may seem and studying where there might be disconnects is important in all walks of life, and is just as important when talking to your spouse as it is when marketing your company to customers. Over-confidence in the delivery of your message, and assuming that it was understood as intended can lead to a lot of unintended results. If you are humble enough to study and learn, you will find golden nuggets even in your mistakes. If you barrel along not taking time to listen to others around you, or to your customers, you’ll wind up out of money and confused.
Posted in User Experience, General, Inside Spunlogic | No Comments »
By Jeff Hilimire on Wednesday, May 2nd, 2007
I’m very excited to announce that we’re now ranked #4 in Atlanta for interactive shops according to the Atlanta Business Chronicle! Last year we were tied for #16 so this is a huge jump for us. I want to thank all the amazing people at Spunlogic for all the great work that has allowed us grow the way we have.
Other notable Spunlogic #4’s:
The 4th company trip we took was a cruise to Cancun

(the gang on our 4th company trip, 2nd cruise)
The 4th office we had was in Colony Square in 2000
(1st was my dorm room, 2nd was my mom’s basement, 3rd was the back of a Fitness International)

(Colony Square office, our free cubes and Raj’s amazing art work…why isn’t he still our Creative Director???)
The 4th Fortune 500 company we landed was Coca-Cola

(RJ in Second Life w/ a Coke)
The 4th title that Raj has had is VP, Strategy

(a young Raj in the early years)
The 4th place choice for the new name of the agency back in 2001 (when we were NBN Designs) was Cracker Snap (1st was obviously Spunlogic, 2nd was Brain Stick, 3rd was Code Word Nine)

(our first logo)
Posted in Inside Spunlogic | 2 Comments »
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